Thirteen Minutes focused on weekly reviews of Creator-Owned Comics from 2005 to 2015. Critic @ Poopsheet Foundation 2009 to 2014. Critic @ Comics Bulletin 2013 to 2016. Freelance Writer/Editor @ DC/Vertigo, Stela, Madefire, Image Comics, Dark Horse, Boom! Studios, and Studio 12-7 from 2012 to Present. Follow @ThirteenMinutes
5.15.2013
Conan The Barbarian #16 [The Wood Pile]
Conan The Barbarian #16 (Dark Horse): Damn. Every issue of
this series has been what I’d call “very good,” but this one is simply great.
Brian Wood re-teams with Northlanders collaborator Davide Gianfelice and the
results are electric. I’m prepared to say this is some of, if not “the,” best
art we’ve seen on the series to date. Gianfelice brings an expressive danger to
the proceedings, and when paired with Dave Stewart's lavish colors, it’s a can’t
miss creative effort. It makes me miss those issues of Northlanders. Seeing Gianfelice
come in to work with Wood feels like old friends catching up over a drink after
years of being apart. They might not talk every day, but they can pick right up where they
left off, and you understand immediately by eavesropping on this artistic conversation why they’ve remained friends for so long despite
the distance. While some might view this detour to the pleasure city of Ianthe
as superfluous, it’s an important step in Conan and Belit’s love story. It
offers a brief respite after the many ordeals they’ve endured, a space where
they can simply enjoy each other, trust in each other, and build the type of
intimacy and bond that only forms through shared experiences. I’ve already seen
a review that pejoratively suggests the sex and drug use is somehow gratuitous
or out of character, present merely for the sake of itself. Bah. If anything, I
think it reflects everything I just said, a brief moment where the two young
lovers can relax and be carefree in an otherwise very dangerous and
unpredictable world that could end at any second under the right set of stressors. It reflects where they’re at in life’s journey, their age
and bold sense of experimentation, but also their willingness to trust in the other
and just let go in the presence of the other. This sets them off on some sort of yellow lotus mind trip, the type
of Native American vision quest that forces Conan to confront his own
insecurities, regrets, and guilt over those lost in the tumultuous time period shared
with Belit. This thoughtful examination of the character adds an emotional
depth and complexity to what could play as a rather two dimensional archetype
in the hands of lesser writers, those content to simply do their rendition of what's come before. It seems like there are purists out there who
for some reason desire a word for word pictographic adaptation of the REH source
material. That’s not why you hire Brian Wood. You don’t hire him to maintain
the status quo. You hire him to create what's known as a "discontiguous process" in the innovation discussions of Corporate America. That’s how you modernize a property and engage a more
sophisticated audience, one who's grown savvy to traditional storytelling approaches. Another reason this issue, and the series itself, works so
well is the structure involving three-issue arcs. Not only is it a perpetual
showcase for artistic talent, parading in amazing artists, one after the other, shit - it almost feels like showing off at this point, but like The Massive, it makes the single issues
and compressed arcs feel dense. Each issue is packed with information, fighting the passé tendency
toward decompression. It takes a while to chew through an issue of Conan, and I
like that. It makes me feel as if I’m getting my money’s worth, getting a
complete story or at least a significant chunk, not just a slice of a single
conversation. I don’t find the transitions between arcs or artists jarring. If
anything, issues of Conan are like storytelling shots, distilled down into an
intense experience that can be enjoyed singularly or in succession. So, if you're in the area, I recommend you slip up to the bar in one of the many brothels in the pleasure quarter of Ianthe and have yourself a taste of Conan The Barbarian. Grade A+.
Justin Giampaoli was an award-winning critic at Thirteen Minutes and Comics Bulletin for over a decade. As a writer, his work includes the self-published crime caper The Mercy Killing with artist Tim Goodyear, introductions and bonus content for New York Times Bestseller DMZ at DC/Vertigo, the alt-history epic Rome West and the sci-fi drama Starship Down, both with artist Andrea Mutti at Dark Horse. Recently, he edited the geo-political thriller California, Inc. with writer Arthur Ebuen and artist Dave Law at Studio 12-7, and was a panelist at San Diego Comic Con 2024.
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