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X-Men #4 (Marvel): This might be a controversial statement I’m
about to make, but I think I actually prefer art by David Lopez over art by Olivier
Coipel. Don’t get me wrong, I love Coipel’s work. Shoot, I loved it back in the
90’s when I first saw it on the extended “Legion of The Damned” arc over at DC,
which breathed life into the Legion of Superheroes titles, something I’d never paid attention
to prior. It was like nothing I’d ever seen; it had raw power, wild, and
unrestrained. It was great here too for the first three issues, full of kinetic
energy that was ready to pop. It gave an edge to Wood’s scripts that was a nice
tonal match. But, there’s just something to David Lopez’s clean lines that
draws my eye in, almost in a more inviting way. Lopez’s art is sleek, it looks
just right for a group of mutants traipsing all around the globe. It’s an adventurous
style, for a bunch of adventurers doing a bunch of adventurous shit. I think he’s
careful to deliberately alter the looks of his characters as well, the physcial
designs are absolutely perfect. Notice the way Storm looks African, Psylocke looks
Asian, Rachel looks like she’s from some wild-eyed future. For purely selfish
reasons, I sometimes razz Brian Wood about putting more California references
into his work. What a payoff this issue was in that respect. Wood moves the
plot from the Santa Monica pier, through Westwood, all the way into the Central
Valley’s dullard towns, even name-dropping the little nothing place I was born.
That stopped me dead in my tracks. Wood’s scripts have always been strong on
this title, maintaining a rich balance between exhilarating action and more
cerebral dilemmas. That doesn’t change here. Rachel and Storm are locked in a
philosophical debate about leadership, with Rachel pass-agg'ing Ororo, the one who takes a more mature and direct approach, there’s time for the gang to pause for humor,
some oomph is put behind the historical relationship between Logan and Jubilee,
and even some Jubes’ history references, calling all the way back to X-Men #244. Somewhere along
the way, it hits you that the way he’s handling these characters isn’t just
about that perfect X-Men trifecta I often cite, the action/intelligence/heart
dynamic. It’s also evident what well-rounded characters this group of women is
under the hands of a skilled writer. These are the most fully realized
renditions of these women I think I’ve ever seen. It’s done in such a way that
makes you perceive them not just as women, not just as strong women, but as
utterly complete people. They're complex, multi-faceted prople, with flaws and vulnerabilities, with rich experiences and amazing abilities. Their characterization has transcended gender, and that’s
ultimately how we have to view them in order to bridge the inequality gap in
our culture. Grade A+.
Dream Thief #4 (Dark Horse): When I was really into street
racing during the years of my misspent youth, sometimes we’d refer to a ride as
a “sleeper.” This was a car that looked fairly normal on the outside, but
popping the hood told quite a different story. Dream Thief is similar in some
regards. No disrespect intended, but glancing over Dream Thief as you survey
the new comics rack down at the LCS might not make it stand out in the crowd
whatsoever. Pop the cover, however, and what you find is a book really
dissimilar to the majority of the material surrounding it on the stands. It’s
many things. This issue’s got card game tips of the trade that reminded me of
the detail quality of Rounders, gangsters that danced across the page
matter-of-factly illuminating how residual modern organized crime functions today, and
a general noir vibe running through this seedy criminal underworld. Even more special
than the confidence of Jai Nitz’s script are the innovative page layouts, panel
designs, and visual symbols that Greg Smallwood embeds in the story. There’s nothing
like this being produced today. The combination of the visual excellence and the stylish writing all look just so airy and light and
effortless. I know the creators must put tons of work into this book, and that
it’s not truly "effortless," but it’s such a joy to read it makes you think otherwise. I
feel about this book the way I felt when I first read The Strange Talent of
Luther Strode, it’s that sense that something special is happening, that a new
creative team has emerged, one which will have some staying power, one I’m
already so excited to see more work from. Grade A.
Conan The Barbarian #19 (Dark Horse): It’s a new storyline
with Paul Azaceta on art, and since I’m not one of these annoying REH purists,
I’ve really been enjoying the experimental detours that Brian Wood and his
collaborators have been taking with the property. I really enjoyed the nature
of the last arc, and this one too seems like a conscious effort to do something
different. As Conan and Belit enter this podunk little village with a powerful
artifact, I kept sensing a creepy horror vibe that almost reminded me of the
eerie nature of some old Twilight Zone episodes. Many of my favorite, or most
memorable, episodes of that show took place in roadside diners, not entirely
different from the inn that Conan and Belit find themselves in. There’s that
one where Shatner gets addicted to the fortunes coming out of the little
machines, or the one where we learn aliens have come to Earth as people stream
in after a nearby accident. Anyway, Conan is fighting a different kind of foe
here, and it challenges his mettle. And hey, if you learn anything from this
issue, it’s Do. Not. Insult. Belit! When Conan gives you ONE free pass and makes you a counter-offer, shut your
mouth and roll with it! Grade A.
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